December 21, 2015

Unideck

 

Create with every touch.

UniDeck is an extension tool that enables your tablet to become a multi touch control surface for the Unity editor. It provides quick access to essential components, along with new shortcuts and functions.

UniDeck aims to provide a new workflow with a more hands-on, tactile method for building in Unity with features such as:

  • Navigation controls for the scene view

  • Full transform controls (position, rotation and scale) with snap and sensitivity modifiers

  • Particle System controller for the main parameters of the particle system (Size, Lifetime, Speed, Color , etc) which supports multi object editing. Advance editor currently in development.

    UnideckLightParticle

  • One-touch Add/Remove Button and property controllers for components like Colliders, Rigidbodys, Lights and Sound with the ability to adjust multiple object selections

    UnideckLight

  • The Collider controller features 2 types of input methods; a duplicate function and cycle and select collider type.

    UnideckCollider

  • Render Settings editor for adjusting the fog and ambience parameters of a scene.

    UnideckRenderSettings

  • 2D specific page with added sprite controllers to edit the sorting layer and order priority.

  • Additional access to utility functions for quickly creating Primitive Objects, adding or creating Prefabs and access to all project settings windows

    UnideckPage

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UniDeck is built on top of TouchOsc and is a required purchase for your device (available for IOS & Android).
TouchOsc is a well known app within the music production community for its ability to create custom templates to control a variety of softwares that have the ability to receive midi or osc messages.

UniDeck enables this communication and comes with a complete template that is also customisable through TouchOsc free editor.

Available in the Unity Asset Store.

 

Comments

2 thoughts on “Unideck
  1. Jeff Munson

    1) Can you run it on an Android tablet while working with Unity on Windows 8?
    2) Can it be leveraged to create a remote control panel for a Unity game during runtime? I use Unity in my work with nonverbal children with autism and I would like some off screen controls for a teacher/parent to be able to control game play but without introducing a GUI on the screen the child is interacting with. Thanks

     
    Reply
    1. admin

      It should run Just Fine! if you encounter any difficulties just contact me info@killmobil.com
      If the controllers are to busy for an inexperience users we can design other controllers more simple to fit your situation.
      Your project sounds very intriguing and I would like to get involve and help you with any needs or may have.

       
      Reply

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